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The Effects of Violent Internet Game Usage and Game Overindulgence on Aggressive Behavior in Elementary School-Aged Boys |
Korean J Child Stud. 2014;35(4):41-59. DOI: https://doi.org/10.5723/KJCS.2014.35.4.41 |
Why do habitual violent video game players believe in the cathartic effects of violent video games? A misinterpretation of mood improvement as a reduction in aggressive feelings Effects of realism on extended violent and nonviolent video game play on aggressive thoughts, feelings, and physiological arousal The interaction of contextual realism and fantasy tendency on aggressive behavior following violent video game play: An indirect test of violent content effects The lone gamer: Social exclusion predicts violent video game preferences and fuels aggressive inclinations in adolescent players How long do the short-term violent video game effects last? Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in children Effects of Trait Hostility, Mapping Interface, and Character Identification on Aggressive Thoughts and Overall Game Experience After Playing a Violent Video Game Preventing aggressive behavior and drug use in elementary school: Six family-oriented programs Violent video game exposure and bullying perpetration among Chinese adolescents: The moderating role of belief in a just world Psychopathy and violent video game playing: Multiple associations in a juvenile justice system involved sample |
This metadata service is kindly provided by CrossRef from May 29, 2014. Korean J Child Stud has participated in CrossRef Text and Data Mining service since March 1, 2015. |