PublisherDOIYearVolumeIssuePageTitleAuthor(s)Link
Aggressive Behavior10.1002/ab.220052021482219-231Why do habitual violent video game players believe in the cathartic effects of violent video games? A misinterpretation of mood improvement as a reduction in aggressive feelingsRiccarda Kersten, Tobias Greitemeyerhttps://onlinelibrary.wiley.com/doi/pdf/10.1002/ab.22005, https://onlinelibrary.wiley.com/doi/full-xml/10.1002/ab.22005, https://onlinelibrary.wiley.com/doi/pdf/10.1002/ab.22005
Aggressive Behavior10.1002/ab.202792009353213-224Effects of realism on extended violent and nonviolent video game play on aggressive thoughts, feelings, and physiological arousalChristopher P. Barlett, Christopher Rodehefferhttps://api.wiley.com/onlinelibrary/tdm/v1/articles/10.1002%2Fab.20279, https://onlinelibrary.wiley.com/doi/full/10.1002/ab.20279
Computers in Human Behavior10.1016/j.chb.2019.04.006201998134-139The interaction of contextual realism and fantasy tendency on aggressive behavior following violent video game play: An indirect test of violent content effectsChristopher L. Groves, Courtney Plante, David A. Lishnerhttps://api.elsevier.com/content/article/PII:S0747563219301463?httpAccept=text/xml, https://api.elsevier.com/content/article/PII:S0747563219301463?httpAccept=text/plain
Aggressive Behavior10.1002/ab.203012009353225-236How long do the short-term violent video game effects last?Christopher Barlett, Omar Branch, Christopher Rodeheffer, Richard Harrishttps://api.wiley.com/onlinelibrary/tdm/v1/articles/10.1002%2Fab.20301, https://onlinelibrary.wiley.com/doi/full/10.1002/ab.20301
Computers in Human Behavior10.1016/j.chb.2016.12.04520177039-43Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in childrenDouglas A. Gentile, Patrick K. Bender, Craig A. Andersonhttps://api.elsevier.com/content/article/PII:S0747563216308731?httpAccept=text/plain, https://api.elsevier.com/content/article/PII:S0747563216308731?httpAccept=text/xml
Cyberpsychology, Behavior, and Social Networking10.1089/cyber.2014.064820151812711-717Effects of Trait Hostility, Mapping Interface, and Character Identification on Aggressive Thoughts and Overall Game Experience After Playing a Violent Video GameYounbo Jung, Namkee Park, Kwan Min Leehttp://www.liebertpub.com/doi/full-xml/10.1089/cyber.2014.0648, http://www.liebertpub.com/doi/pdf/10.1089/cyber.2014.0648
Aggression and Violent Behavior10.1016/j.avb.2004.06.0012005104407-435Preventing aggressive behavior and drug use in elementary school: Six family-oriented programsMary A. Terzian, Mark W. Fraserhttps://api.elsevier.com/content/article/PII:S135917890400045X?httpAccept=text/xml, https://api.elsevier.com/content/article/PII:S135917890400045X?httpAccept=text/plain
Aggressive Behavior10.1002/ab.217352017442113-124The lone gamer: Social exclusion predicts violent video game preferences and fuels aggressive inclinations in adolescent playersAlessandro Gabbiadini, Paolo Rivahttps://api.wiley.com/onlinelibrary/tdm/v1/articles/10.1002%2Fab.21735, https://onlinelibrary.wiley.com/doi/full/10.1002/ab.21735
Aggressive Behavior10.1002/ab.219562021474385-393Psychopathy and violent video game playing: Multiple associations in a juvenile justice system involved sampleIlma Jahic, Matt DeLisi, Michael G. Vaughnhttps://onlinelibrary.wiley.com/doi/pdf/10.1002/ab.21956, https://onlinelibrary.wiley.com/doi/full-xml/10.1002/ab.21956, https://onlinelibrary.wiley.com/doi/pdf/10.1002/ab.21956
Aggressive Behavior10.1002/ab.201912007334353-358Violent video game play impacts facial emotion recognitionSteven J. Kirsh, Jeffrey R.W. Mountshttps://api.wiley.com/onlinelibrary/tdm/v1/articles/10.1002%2Fab.20191, https://onlinelibrary.wiley.com/doi/full/10.1002/ab.20191